I don’t lack for local partners, but it’s a shame that not everyone can fully enjoy the game in its current state.
The developers have promised to add online support in a patch very soon, which surely means it will come a lot sooner than a certain other beat-em-up’s online mode. The only less than brilliant aspect to Neon’s multiplayer is that the game launched without online co-op. But you can always compensate by going back to past levels and building up your tapes a bit, buying extra lives in shops, or simply by playing more skillfully. Admittedly the single-player difficulty curves a bit too steeply, much as in other Wayforward games. This lack of mid-mission checkpoints might be too old-school for some. If you run out of lives, you retain any upgrades you picked up but have to start the level over or return to the map screen. A dead player can steal lives from the living one, just like in games of yore. Each player always starts a level with two lives, but another player can really help those lives go a long way. Not only is it a clever twist on something we’ve seen before, reviving is important for the lives it saves. Players can also revive each other by rewinding the floating tape that appears over a fallen comrade before time runs out and he loses a life. It’s a great optional mechanic and I love seeing Billy and Jimmy fly across the screen for epic long distance high fives. The other players just has to accept the invitation by tapping his or her stick, instantly giving both brothers a gleam, splitting life between them, or stealing the other’s life. Check out this article for further Achievement anaylsis.Įither player can initiate one of three high five moves by pressing directions on the right analog stick. Speaking of which, both players earn Achievements during co-op games, and their progress gets saved independently. Friendly fire can be toggled in the options screen - necessary for an Achievement or two. Billy and Jimmy get unique lines of dialogue in multiplayer, and I couldn’t help but laugh when one brother exclaimed, “Hurry up, butt weasel!” while waiting for his sibling to go through a door. Time your dodges perfectly for stylish “Gleam” counterattacks.So Neon adds crazy humor and an addictive unlocking system to the Double Dragon formula, but what of the co-op? Why, it seriously brings the game to life.Brawl through 10 stages solo or with a buddy in local co-op.An ’80s classic reimagined through the lens of neon nostalgia!.An announcement trailer can be seen here! It’s been a long time coming since its original 2012 launch and 2014 Steam re-release, so get ready, grab a buddy (and a 2-liter soda), and party like it’s 1987 when Double Dragon Neon launches on Nintendo Switch on Decemin North America with a European release to come in the weeks ahead.
Inspired by the Saturday morning cartoons of the late ’80s and early ’90s, Double Dragon Neon is the reinvention of one of the most iconic side-scrolling beat-’em-up series ever released. Players can share health with a high five, or psych their partner out with a low five and steal some, if you’re feeling less than righteous. Don’t worry about your teammate ‘accidentally’ stealing all your power-ups either. Tip the odds in your favor by collecting skill-enhancing retro mix tapes and mastering the Gleam system, turning perfect evasions into powerful counter-attacks.īuilt from the ground up for co-op play, the bravest of martial artists can go solo, but Double Dragon Neon is best with another hero on the couch. Take down legions of expendable but enthusiastic bad guys, including the frequently palette-swapped and reskinned Williams, the whip-cracking Linda, and legendary heavyweight Abobo.
Players will punch, kick, and High Five their way through goon-packed city streets, haunted forests, secret labs, and even Skullmageddon’s barely-hidden Space Dojo. By popular demand, the cult-classic comedy brawler rides againĭouble Dragon Neon, the cult-classic co-op beat-’em-up, is headed to Nintendo Switch courtesy of Majesco! On December 21, players will once again control totally radical martial artists Billy and Jimmy Lee on a weird, wild, side-scrolling brawler to rescue their friend Marian from the clutches of the villainous magical skeleton Skullmageddon - he’s bad to the bone.